Post by Kristina Riddle on Aug 10, 2007 14:09:38 GMT -5
This list is created to make things easier and better for everyone to be on the same page when it comes to defining what a creature is and where it should fall (good/Evil). If there is anything you would like added to this list please PM me and let me know.
Character – Creature Definition (This list is subject to change)
- Demon –
Evil by nature. They are considered dangerous. It is rare not to be a evil demon, they are considered evil and should not be taken lightly. If you decide to be a character in this category be advised. Demons are strong and fast. They can be part of another thing such as a fire demon, or cat demon.
- Fairy – Sprite – Nymph –
These creatures are not the same but can be placed together in one category. They are generally good or neutral in the balance. They hold a lot of magic and most have wings. They come in many different shapes and sized, from one foot tall to seven feet. The are very magical creatures but do not use it unless it is in dire need.
- Faerie –
Generally this would fall in the above category except that a Faerie can be good or evil.
- Vampire –
This goes into many categories. There are dayWalkers and nightwalkers. Some have a soul and others do not. The NightWalkeres and Daywalkers are not friendly to each other. This is due to the fact that NightWalkers can not go into sunlight without burning to death. Vampires can read your mind, are immortal and are also magical.
-DayWalker (soul) This may be due to any reason but you must give a bio to explain how your are such a creature. These can walk free in the daytime.
-DayWalker (No Soul) They are not really evil but rather they have no conscious, and have no regard for others. They are dangerous because they can roam freely in the daytime.
-NightWalker (Soul) Can be good or evil, they make the concious decision.
-NightWalker (No Soul) They are the same as the DayWalker without a soul but less of a danger due to the fact they can not go out in the day.
- Giant–
Live in seclusion since they are rather large they have created their own place. They can be good or evil and do not posess any great magic. They are just like humans only much larger.
- Cyclopes–
Good or evil they only have one eye and that has set them apart. Most creatures understand this but some humans find it strange. They do have some magic but it is not much. They tend to keep to themselves.
- Gnome–
This is oppisate of a giant. They are small and have a good amount of magic. They can be known to be a bit of mischif makers.
-Elf – . The elf is considered kind but has a similar personality to humans; they can be the same size as humans too. One greatly obvious attribute is their ears, the have pointed tips, and for that have a fine sense of hearing. They also hold a good deal of power that is inborn. There are most things that they can do without a wand. They commonly have a power of an element found in nature. Earth, water, and wind are some common examples.
- Healer, Nurse -
This falls together for most but not all Nurses can Heal wounds. Human generally but there are other creatures that can have these properties of healing, such as Angels.
- Veela–
An ability attributed to veelas and those of veela heritage is used to charm males. They convey a beautiful image, but are not really that beautiful in reality.